I moved to London for half a year to work on Christopher Nolan’s space epic “Interstellar”. I was an FX TD on the visual effects team tasked with bringing...
This was our most recent fulldome and flatscreen Amazon Prime documentary collaboration with Tom Lucas Productions. It featured three titanic visualization efforts I contributed to, which are all available...
This film premiered at the Adler Planetarium featuring our visualization of two early planets crashing into each other and forming a “synestia” – a sort of celestial donut of...
My colleague and I spent several weeks in Australia on a research exchange at the immersive visualization lab “The EPICentre” at the University of New South Wales. We spent...
This role-playing game uses satire and game mechanics that mimic an actual economy to engage the player. Players, represented as a singular “nuclear family”, explore an open world, collect...
This game was designed as a proof-of-concept classroom activity to help students learn about the effects of human civilization on the climate. The environment is derived from digital elevation...
This was the fourth short film I directed based on a script written by a third grader for the Pens To Lens student screenwriting competition, featuring the ambitious space...
I contributed some environmental visual effects to this community film for a Halloween film festival. The story featured some drama on alien space ships. It was directed by Thomas...
This experimental animated film was created to experiment with some new technologies, including access to Microsoft Kinect-based 3D head scanning. I digitized a couple dozen friends and used blobby...
This was the second film I directed for the Pens To Lens student screenwriting competition, based on a script submitted by a group of fourth graders. It featured some...